Thus far, 2021 has actually been a strong monetary year for Sony. The acquisitions of Returnal developer Housemarque, Nixxes Software (recognized for its first-party computer ports), Star Citizen s Firesprite, and remaster heavyweight Bluepoint Gamings contributed to a 20% increase in Sony s total workforce.
According to, this worker surge likewise resulted in videotape earnings numbers, as kept in mind in the conglomerate s second-quarter economic results. With this unprecedented degree of success, Sony prepares to aggressively invest in growth capacities, which likely means that more designer acquisitions get on the method.
Hiroki Totoki, Sony s exec deputy president and also chief monetary policeman, lately talked concerning financial success and also the following steps. As Totoki placed it, the new workshops under the SIE umbrella are well-known for brightened, engaging titles. And Nixxes Software, specifically, will inevitably assist bring PlayStation video games to other platforms.
Going forward, Totoki started, We plan to take advantage of these workshops to increase the advancement ability of PlayStation Studios as well as to utilize the competence necessary to deploy video games to computer as well as mobile devices.
Totoki would follow that up by highlighting SIE s wish to spend in its video gaming arm. As a matter of fact, this branch has emerged as Sony s most successful division in recent times.
As a result of the acquisitions introduced since the beginning of this monetary year, the variety of PlayStation workshops will certainly enhance by 4 to 16, and also the number of programmers will raise by virtually 20%. We prepare to remain to aggressively invest in our advancement capacity going ahead.
With Phil Spencer announcing Xbox s recurring objective to increase its brand with more studios as well as software-focused rises recently, it s intriguing (as well as anticipated) to see Sony do the same.